The Amulet of Emberfall
About 15 minutes· Easy· age 7+· free
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The story
In the land of Emberfall it is always autumn. The amulet that could bring the seasons back has been stolen, and a minotaur guards it in an old temple. Fighting is no use: you need a clever plan.
The Amulet of Emberfall is a short classic-style puzzle adventure in 16-bit pixel art. You answer a seer's riddles, help a shivering puppy, read a rune tablet, brew a sleeping potion from what you find and solve a sliding emblem puzzle and a shard puzzle at the end. It suits children from about seven and grown-up fans of old point-and-click games.
At a glance
- Genre
- Point-and-click puzzle adventure
- Play time
- About 15 minutes
- Difficulty
- Easy
- Age
- 7+ (younger with a parent reading along); also for adults
- Languages
- English and Dutch
- Plays on
- Phone (landscape), tablet and desktop, in the browser
- Price
- Free, no ads, no account needed
How to play
Tap or click to walk and look. Collect items, combine two items by selecting one and tapping the other in your bag, and use items on things in the scene. The banner shows your goal and the eye button highlights what you can tap.
Screenshots


Hints and walkthrough
Stuck? Open the part you are on. Each step has two gentle hints before the full solution, so you only see as much as you want.
1. What to collect first
Hint 1
Look carefully around the courtyard and the grove: several things can be picked up.
Hint 2
You need berries, a recipe note, a flint, wood and a flower.
Show the solution (spoiler)
Pick up the berries, the recipe note and the flint in the courtyard, and the wood and the flower in the grove.
2. The seer and the shivering puppy
Hint 1
The seer will help if you answer her riddles.
Hint 2
Her reward keeps someone small warm.
Show the solution (spoiler)
Answer the seer's three riddles (leaf, wind, hole) to get a vest, and put the vest on the puppy. It gives you a powder.
3. The rune tablet and the chest
Hint 1
The powder reveals something on the stone tablet.
Hint 2
The tablet shows an order of three runes, and the chest needs that order.
Show the solution (spoiler)
Use the powder on the tablet, then open the chest with the runes Leaf, Sun, Moon. Inside is an empty vial.
4. The sleeping potion and the torch
Hint 1
The recipe note tells you what goes into the potion.
Hint 2
Water first, then the ingredients. Two other items make fire.
Show the solution (spoiler)
Fill the vial at the old fountain, combine it with the berries, then add the flower to make the sleeping potion. Combine the flint and the wood to make a torch.
5. Into the temple
Hint 1
The gate opens with a sliding picture puzzle. Inside it is dark.
Hint 2
Light the temple before you go near the minotaur.
Show the solution (spoiler)
Solve the emblem sliding puzzle to open the gate, light the wall torch inside the temple, then pour the sleeping potion into the bowl so the minotaur falls asleep.
6. Winning the amulet
Hint 1
The carving on the wall shows dots. They are the order of the floor tiles.
Hint 2
Press the tiles in the order of the dots, then rebuild the broken seal.
Show the solution (spoiler)
Press the floor tiles 3-1-4-2, then drag the shards into the frame to complete the seal and take the amulet.
Moonhoof
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